Beschrijving
This volume, based on the proceedings of the Computer Graphics International conference in Melbourne, presents advanced methods, techniques, modelling and mathematical backgrounds which are important in order to carry out end researches to increase insight through computer graphics.
Computer graphics has been advancing to the level of creating completely new worlds inside computers. Through such computer graphics worlds, we human beings now have far improved insight into wide varieties of real worlds starting from fairly simple but exact worlds of curves and surfaces and reaching to complex human worlds. This volume presents a quite concrete and advanced methods, techniques, modeling and mathematical backgrounds which are indispensable in order to carry out end researches to increase insight through computer graphics.
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